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RealityJam
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Frontend

Game Art / 3D Graphics Trainer

BlenderUnityFBXglTFUniversal Render Pipeline (URP)High Definition Render Pipeline (HDRP)shader graphVFX graphDiscord
Формат
Remote
Зайнятість
Part Time
Локація
Worldwide
Оплата
$130 per 8 hour day / $16.25 per hour

Про позицію

RealityJam is a UK-based game development studio seeking an experienced Technical Artist, 3D Artist, or Unity Generalist to deliver structured, hands-on training to aspiring game designers and technical artists in a fully remote, freelance role. The trainer will deliver approximately two days per week of practical instruction using Blender and Unity, helping learners build professional-grade skills on live MMO titles.

Обовʼязки

  • Deliver one structured training approximately 2 days per week (approx 6 hours per day) covering technical art and 3D modelling fundamentals and advanced workflows.
  • Deliver live, remote-first sessions that are practical, engaging, and rooted in industry-standard production pipelines.
  • Set and assess learner exercises, portfolio tasks, and project milestones aligned with programme learning outcomes.
  • Adapt session content to the varying skill levels and backgrounds of learners across the three programme pathways (Scion Foundation, Published Game, and 2 Years Experience tracks).
  • Provide feedback and guidance to learners on their work, helping them build portfolios that reflect genuine production quality.
  • Flag learner progress, attendance, or wellbeing concerns to the Programme Lead in a timely manner.
  • Participate in occasional programme team check-ins and trainer briefings as required.

Вимоги

  • Demonstrable professional experience as a Technical Artist or 3D Artist within the games industry, with a strong portfolio of shipped or in-development work.
  • Proficiency in Blender
  • Deep understanding of real-time art pipelines: polygon budgets, texture atlasing, normal map workflows, PBR materials, and performance optimisation.
  • Ability to communicate complex technical concepts clearly to learners at different skill levels.
  • Self-directed and reliable — able to plan and deliver sessions with minimal oversight in a remote environment.
  • Comfortable working asynchronously and communicating via Discord and remote collaboration tools.
  • Previous experience in training, mentoring, or education — formal or informal.
  • Familiarity with MMO or online game art pipelines and the specific constraints they involve.
  • Experience with Unity's Universal Render Pipeline (URP) or High Definition Render Pipeline (HDRP).
  • Knowledge of shader graph, VFX graph, or procedural material creation workflows.
  • Interest in game development access, diversity, or community-building initiatives.
  • Advanced English reading / writing - conversational level.

Переваги

  • A rate of $130 per 8 hour day / $16.25 per hour paid to you as a freelance contractor, minimum 16 hours per week.
  • Fully remote delivery with flexible scheduling agreed directly with the Programme Lead.
  • The opportunity to shape the technical art skills of the next generation of game developers from day one of their careers.
  • Scope for expansion of the role in future.
Game Art / 3D Graphics Trainer$130 per 8 hour day / $16.25 per hour
Оригінал