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The Digital Real Estate Group
Frontend
Technical Artist — Robotics Simulation
BlenderMayaPythonIsaac SimMuJoCoUnityUnrealPyBulletUSDOpenUSDOmniverseglTF
Про позицію
We're building simulation-ready 3D environments for robotics training. You'd be the first hire on this, converting lidar-captured residential interiors into environments that robot policies can navigate — watertight geometry, collision meshes, semantic labels, USD export.
Обовʼязки
- Convert lidar-captured residential interiors into simulation-ready environments
- Produce watertight geometry, real collision meshes, semantic labels, USD export
- First project: five scenes, end to end, by hand
Вимоги
- Blender or Maya at production level — retopo, mesh repair, UV
- Python scripting. Every tool in this stack is driven through it
- Hands-on with at least one physics simulator: Isaac Sim, MuJoCo, Unity/Unreal physics, or PyBullet
- You understand the difference between a visual mesh and a collision mesh, and can explain convex decomposition without looking it up
Technical Artist — Robotics Simulation$2500-4000
Оригінал