Suggest an editImprove this articleRefine the answer for “What is "state" (State)?”. Your changes go to moderation before they’re published.Approval requiredContentWhat you’re changing🇺🇸EN🇺🇦UAPreviewTitle (EN)Short answer (EN)**State** is the current value of the data that describes "what is happening" in a program at a given moment in time. **Key point:** state is an application's "memory" of its current situation, and it determines what to show the user.Shown above the full answer for quick recall.Answer (EN)Image## What is "state" (State) **State** is the **current value of the data** that describes **"what is happening"** in a program **at a given moment in time**. More simply: > **State** is an application's "memory" of its current situation. --- ## Examples of state in everyday life Imagine: - The light in a room can be **on** or **off** -> that is its *state* - A user on a website can be **logged in** or **not** -> that is *state* - A shopping cart contains **3 items** -> that is *state* --- ## Example in JavaScript ```javascript let count = 0; // <- the counter's current state function increment() { count++; // change the state console.log("Count:", count); } increment(); // Count: 1 increment(); // Count: 2 ``` Here `count` is the program's **state**. The `increment` function changes it over time. --- ## State in React In React, a component has **its own state** - data that determines *what it renders*. ```javascript import { useState } from "react"; function Counter() { const [count, setCount] = useState(0); // <- component state return ( <div> <p>Count: {count}</p> <button onClick={() => setCount(count + 1)}>+</button> </div> ); } ``` Here: - `count` is the state value, - `setCount` is the function that updates that state, - changing the state -> **updates the interface**. --- ## Why state matters Because **the entire behavior of the program depends on it**. For example: | State | Behavior | |---|---| | User is not logged in | We show the login form | | User is logged in | We show the account dashboard | | Item added to cart | We change the cart icon | | Modal is open | We block the background and show the window | --- ## Types of state | Type | Example | Where it is stored | |---|---|---| | **Local (UI state)** | Whether a dropdown is open, the selected tab | In the component | | **Global (application state)** | Authentication, settings, cart | In Redux / Context / Zustand | | **Server state** | Data from an API (`/users`) | On the server / cached on the client | | **Persistent state** | localStorage, IndexedDB | In the browser / DB | | **Derived state** | `totalPrice = sum(items)` | Computed from other data | --- ## Example: form state ```javascript const formState = { name: "", email: "", subscribed: false, }; // the user enters data formState.name = "Tim"; formState.subscribed = true; console.log(formState); // { name: "Tim", email: "", subscribed: true } ``` Here the state stores **what the user entered** at each moment in time. --- ## State as a "snapshot" If you open a game or an app, everything you see on the screen is a visualization of the **current state**. An example in terms of time: ```javascript [ State 1 ] -> [ State 2 ] -> [ State 3 ] ^ click ^ API response ^ logout ``` Every action (event) changes the state -> the state determines what to show. --- ## An architecture example (state machine) ```javascript const trafficLight = { state: 'green', next() { if (this.state === 'green') this.state = 'yellow'; else if (this.state === 'yellow') this.state = 'red'; else this.state = 'green'; } }; trafficLight.next(); console.log(trafficLight.state); // yellow ``` This is a classic **state machine**: - there is a finite number of states; - transitions between them are strictly defined. --- ## Changing state = changing behavior | State | Interface | |---|---| | `loading = true` | We show a spinner | | `loading = false` | We show the data | | `error = true` | We show an error message | --- ## Summary | What state is | The current "snapshot" of the program's data | |---|---| | Where it is used | In every program - from counters to SPAs | | Why it matters | The logic and interface depend on it | | How it changes | Through events, user actions, API responses | | In React | Changing `state` -> updating the DOM | | In architecture | Determines how the system reacts to events | --- **Main idea:** > State is an application's "soul". > It describes *what exists right now*, and it is exactly what determines > *what the user sees and how the program behaves.*For the reviewerNote to the moderator (optional)Visible only to the moderator. Helps review go faster.