P
Penalty Crash
Frontend
2D Artist / Spine Animator (Casual Games)
Spine 2DAdobe PhotoshopAdobe IllustratorFigmaAdobe After EffectsUnityPixiJSCocos
About the Position
We are Penalty Crash, a small studio creating casual mobile and web games. We are looking for a 2D artist who not only draws but also brings characters and objects to life in Spine.
Responsibilities
- Create modern 2D designs for game screens, UI, characters, objects and effects.
- Prepare assets for animation (slicing, rigging, layers).
- Animate characters, objects and UI in Spine 2D (idle, win/lose, transitions, effects).
- Export animations for game engines and coordinate with developers.
- Keep a consistent project style and suggest your own ideas.
Requirements
- 2+ years of experience in 2D game art (portfolio required).
- Strong Spine 2D skills (meshes, IK, skins, events).
- Photoshop / Illustrator / Figma or similar tools.
- Understanding of current casual game trends: clean, bright, 'juicy' style.
- Attention to detail, independence, ability to meet deadlines.
- Experience with After Effects and VFX for games.
- Understanding of Spine integration in Unity / Pixi.js / Cocos.
- Experience in small teams or freelancing.
Benefits
- Remote work and a flexible schedule.
- Full-time or project-based work, your choice.
- $500–$1000 per month, depending on level and workload.
- Interesting game projects with no bureaucracy and direct contact with the client.
2D Artist / Spine Animator (Casual Games)$500-1500
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