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Jarvi Games
Scraped fromDjinniToday
Design

3D Environment Artist

UnityPbr3D ModelingHard-Surface ModelingOrganic ModelingUv MappingTexturingBakingLodModular Systems
Work Type
Remote
Job Type
-
Location
Worldwide
Salary
$1500-2000

About the Position

We're looking for a 3D Environment Artist to create environment assets for a mobile open-world game, working closely with lead and technical artists to produce optimized assets for Unity.

Responsibilities

  • Create game-ready 3D environment assets: territory objects
  • Model both hard-surface and organic objects (architecture, landscape elements, decor)
  • Texture assets using a PBR workflow for Unity
  • Assemble and dress scenes/locations from finished assets (level dressing)
  • Optimize assets for mobile platforms (LOD, topology, UVs, texture size)
  • Work with modular systems (modular building kits, kit-bashing)

Requirements

  • Confident skills in a 3D package
  • Understanding of hard-surface modeling and architectural forms
  • Knowledge of PBR texturing and baking
  • Experience optimizing assets for mobile platforms
  • Understanding of modular approaches to environment building
  • Attention to detail and ability to work independently
  • Understanding of game production pipelines
  • Experience texturing environments (nice to have)
  • Experience building open game worlds or large-scale locations (nice to have)
  • Interest in procedural environment generation tools (nice to have)
  • Experience with vegetation/landscape systems (nice to have)
3D Environment Artist$1500-2000
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