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RetroStyle Games
DesignSenior
3D Artist (Senior), Lead
UnityUnreal Engine3D ModelingTexturingShardingOptimizationAi Tools
About the Position
RetroStyle Games is a team of enthusiasts passionate about games and 2D/3D graphics, working on own projects and art outsourcing for clients like SEGA, Disney, Ubisoft. They are scaling up and need a strong 3D artist ready to lead hard-surface and real-time projects.
Responsibilities
- Hard-surface modeling: vehicles, weapons, props, semi-realistic environment (buildings, env props)
- Full 3D asset creation pipeline for real-time (Unity/UE): modeling, texturing, shading, optimization
- Maintaining style consistency and quality across projects, technical and art QA
- Participating in R&D — finding and testing new approaches and tools (including AI)
- Team support: reviews, mentoring, art direction (depending on your interest)
Requirements
- Strong art sense and style feeling — from semi-realism to stylization
- Deep understanding of real-time pipeline (Unity — must-have, Unreal — plus): asset integration, scenes, lighting, atmosphere, optimization (atlases, trim)
- Commercial experience in art outsourcing / diverse projects
- Willingness to be a lead of the direction (management experience a plus, expertise and desire to lead essential)
- Interest in AI tools, their usage and understanding how they speed up the pipeline
- Experience from 2 years
Benefits
- Official employment, paid vacation and sick leave, medical insurance, possibility of reservation
- Competitive salary tied to USD (taxes covered by company)
- Remote format or office or hybrid — whichever suits you and us
- Team of like-minded people and real influence on processes and projects
- Modern two-story office in Kyiv (kitchen, lounge zones, PlayStation), team building and corporate events
3D Artist (Senior), Lead
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