V
VOLMI - A Virtuos Studio
Frontend
Technical Artist
UnityUGUIUI ToolkitFigmaTextMeshProAnimatorUnity ProfilerGitPerforceDOTweenC#Shader GraphUnreal Engine
About the Position
This role is for a Technical Artist at VOLMI, a Virtuos studio, focusing on UI implementation in Unity. The candidate will collaborate with artists and developers to integrate and optimize UI assets, translate Figma designs into pixel-perfect Unity UI, and ensure technical quality throughout the project.
Responsibilities
- Collaborate with UI Artists, Designers, and Developers to ensure accurate and efficient UI implementation.
- Independently integrate, set up, and optimize UI assets and interfaces in Unity — from receiving assets from artists through to final implementation and delivery.
- Translate Figma designs into pixel-perfect, responsive Unity UI across different platforms and resolutions.
- Build and maintain reusable UI components, Prefabs, and layouts.
- Implement UI text, animations, transitions, pop-ups, and micro-interactions.
- Profile and optimize UI performance, troubleshoot implementation issues, and ensure technical quality throughout the project.
Requirements
- Figma & UX: Pixel-perfect layout implementation, Figma asset export and layer navigation, understanding of UX and interaction principles.
- Unity UI: Strong knowledge of UGUI / UI Toolkit, Canvas, RectTransform, Anchors, Layout Groups, Masks, adaptive layouts, Prefabs, and 9-slice sprites.
- TextMeshPro: Text styles, fallback fonts, localization-ready layouts, materials, and inline sprites.
- UI Animation: Experience with Animator/Animation workflows, screen transitions, pop-ups, and micro-interactions.
- UI Optimization: Knowledge of Sprite Atlases, batching, Draw Calls, Canvas optimization, RectMask2D, Raycast Targets, and profiling with Unity Profiler / Frame Debugger.
- Version Control: Experience with Git and Perforce.
- DOTween / DOTween Pro scripting.
- Basic C# for UI logic integration.
- Custom UI shaders (Shader Graph).
- Willingness to learn UE.
Benefits
- Collaborate with leading global studios and publishers, allowing you to work on diverse and innovative game projects
- Opportunities for professional advancement, including access to training, workshops, and other learning programs
- Clear and transparent employee growth assessment system with regular feedback for your career development
- Access to an international network of studios, opening up opportunities to work on global projects and with teams from around the world
- Environment values creativity and innovation, allowing employees to realize their ideas and participate in exciting creative processes
- Modern office in the heart of Kyiv — on Podil
- Medical insurance
- Support for employees during blackouts to ensure uninterrupted work both in the office and remotely for employees outside the Kyiv region
- The possibility of remote work and flexible schedule on corporate equipment
- Transparent system for employment types and interaction with employees, as the company is a resident of Diia.City
- Opportunities to engage in corporate social responsibility (CSR) projects
Technical Artist
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